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Amos Johan Persson
Game Programmer & RPG Designer
I'm a game programmer and technical designer with a background in data analysis and tabletop rpg design.
Code
I do Rust, C#, C++ and Python.
I am most at home creating tools for others to build games and applications with.
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Most recent experience is a 6 month internship porting a mobile unity game to steam platforms.
Design
I have two published table top rpgs, and a recent degree in video game design.
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I'm best at systemic design, narrative design, and rapid prototyping.
Agile &
Management
I coordinate teams, organize play tests, and lead national non-profit organizations.
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I have both training and experience with agile methodologies from my degree in game design.
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